Chaos VoidTerraria · TDGames

TDGames persistent world · live development

Three Terraria worlds. One character. One connection.

Chaos Void links Normal, Expert, and Master worlds behind a single Terraria server. Your server-side character travels with you while the network, spawn hubs, and future portal rooms are built in public.

Join server mpterraria.tdgames.link Port 7777
Terraria 1.4.5.8 No client mods required Shared SSC character Normal · Expert · Master

Start here

Join first. Figure out the weird multiverse part second.

01
Add the server

Use mpterraria.tdgames.link with port 7777.

02
Register or log in

Guests can enter spawn, read signs, chat, and authenticate. Building and normal play require an account.

03
Choose a world

Start in Expert, or switch with /normal, /expert, and /master.

Connected worlds

Same character. Different pressure.

Each destination is its own large Corruption world. Inventory, equipment, stats, and permanent server-side character progress follow your account between them.

See world details →
Normal difficulty

Normal

The lower-pressure side of the network for exploration, building, and a more forgiving Terraria run.

Large worldCorruption/normal
Expert difficultyDefault

Expert

The default Chaos Void destination and the middle difficulty of the three connected worlds.

Large worldCorruption/expert
Master difficulty

Master

The high-pressure world for players who want Terraria to be significantly less polite.

Large worldCorruption/master

Live development

You are not arriving after everything is finished.

The server is open while the permanent spawn areas, portal rooms, protections, quality-of-life systems, and community spaces are still taking shape. Good player suggestions may influence what gets built next.

Roadmap preview

Direction, not a promise carved into stone.

View everything →
In progress

Spawn hubs and portal rooms

The three spawn areas are being built as permanent arrival points and future physical portal hubs.

Planned

Walk-through world portals

Replace command-first travel with physical portal regions that move players between worlds without leaving multiplayer.

Planned

World-aware bed and spawn positions

Give each connected world its own remembered bed/spawn location instead of sharing one server-side spawn position.

Planned

ChaosNetwork integration layer

A small network-aware server layer for cleaner world identity, switching, destination handling, and future portal features.