Three-world network
Normal, Expert, and Master are connected behind one public Terraria address with seamless in-session world switching.
- One public connection
- Shared character progression
- Commands available as a fallback
Public roadmap
This roadmap is guidance, not a release contract. Items can move, merge, change, or disappear as the server evolves and actual players use it.
Normal, Expert, and Master are connected behind one public Terraria address with seamless in-session world switching.
Your server character, inventory, equipment, stats, and permanent upgrades follow you between all three worlds.
The worlds and shared account database are covered by short-interval backups plus hourly, daily, and weekly retained archives.
The three spawn areas are being built as permanent arrival points and future physical portal hubs.
Replace command-first travel with physical portal regions that move players between worlds without leaving multiplayer.
Give each connected world its own remembered bed/spawn location instead of sharing one server-side spawn position.
A small network-aware server layer for cleaner world identity, switching, destination handling, and future portal features.
Early players are joining while the network is still taking shape. Useful suggestions may become roadmap items instead of disappearing into chat.
Seamless world switching can cause Terraria's client-side explored map to carry between worlds and persist after restarting the client.
No roadmap items are currently in that state.